Sunday, February 12, 2006

Behold the KUDOS
Yeah ok, so I read the algebraist. In fact, I got bored 75% of the way through, and just started again. And yes, the dwellers were cool, and the idea of Kudos as currency is l33t, and so I decided to kind of make a game where thats the way you keep score.
Milo is now called Kudos.
The thing is, the Kudos concept will be pretty much background in the game. You can aim to get high kudos, and the game will measure it for you, but you can just muck around and have fun, like the sims.
I just registered a domain name for 5 years, so it looks like I'm serious about this game :D