Thursday, February 09, 2006

SKILLS TREE
Today I added in dependencies for skills and jobs. Milo CAN become a head chef at a good restaurant, but he will need a combination of junior chef experience, plus complete some evening classes in earlier skills before he can apply for jobs like that.
I'm hoping for quite a big wide-ranging 'tech-tree' of skills in the final game. Still getting the basic mechanics sorted right now.
Also spent £400ish on advertising today. Sheesh, that's a lot.

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