Tuesday, April 27, 2004

Spent all evening fiddling with warped text in photoshop and PSP and different icon effects to get that main screenshot of govt to look less messy and cleaner. It looks better than it did, but its the icons themselves that re the problem. round one slook no better, coloring them makes them a mess.
is switcjhing to using text instead of icons total heresy?
Im trying to mke a game thats the total antithesis of onventional management game design (hence the circular design). Maybe using warped text in the game itself is the answer?
maybe sim gamers arent afraid of text heavy screens?

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