Tuesday, March 09, 2004

I emailed RealGames last night pestering them for a decision on Starship Tycoon. They replied to say they rejected it as it would not 'resonate well with their audience"
Nice of them to let me know though, I bet they made that decision months ago. grrrrrrrr. Looks like they are determined to limit their audience purely to puzzle games, which is pretty silly if you ask me. Anyway, I just sold a copy of Asteroid Miner, a copy of Starship Tycoon, and a copy of Starlines (ironically) through Real games, so I'm not really that bothered.