I am drowning in a never ending list of small bugs in Starship Tycoon. I fixed 3 this morning (tiny things like text being wrong in a data file, some numbers being wrong in the config files...) before leaving for work. I really want to have them all 100% fixed, but some would require fairly in depth code fiddling which is always dangerous when you have a working game with an old(ish) codebase. I don't want to run the risk of introducing any new but obscure bugs at this stage.
In all the fiddling with ST, I haven't done any work at all on the new game. I will try and get at least an hour or two done on it this week, just so the momentum doesn't die totally.
In all the fiddling with ST, I haven't done any work at all on the new game. I will try and get at least an hour or two done on it this week, just so the momentum doesn't die totally.