Fixed a really hideous bug in ST tonight. It was a mismatch between the way the number keys (shortcuts) and the buttons work in setting pause state and game modes. You could set the game speed to a value, and the game would still think its paused, which was quite a hard bug to spot, especially as several people thought it was linked to other stuff. Anyway I'm sure its fixed now, and uploaded. Got some good feedback from some of the players which is nice. I'll try and hold off any future patches until I have the time to go through and fix/tidy up everything else in one go. I'd also like to add a few more modules to the game.
Wednesday, January 14, 2004
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